I guess it was a matter of time. I have been playing Rock Band for many months now, and I guess that my constant drumming was bound to eventually kill the plastic pedal.
I’m not one to go all squeamish in a game. There are good guys, bad guys, and those in between. And in the end, it’s just a game and, as far as I know, no orphan souls are being used to power the servers.
But, the “Evil Elves” in Warhammer Online are pretty evil. And I’m not talking about concerted evil as a crusade against the other side which is good. I’m also not talking about “take over the world” evil. I mean “the script says really really really REALLY evil, so I’m going over the top” evil. We’re talking about total chaos. To the point that after I was in the second zone, I seriously wondered how these guys manage to stay together in an organized group. It’s rampant chaos and random acts of violence. Does the extra step of sticking heads on pikes really help our side? Or is it just busy work? If I were an evil elf starting up the chain of command, I would think that after a while I would look around and say, “Maybe the good elves are right, I don’t need every single commanding officer telling me I’m worthless and I’m a jerk. Especially after I just helped them out and saved their ass or whatever.” The defection rate has got to be really high.
I spent time on a low level quest poisoning someone, then covering up the attempt, then taking credit for killing some random dude who is being blamed for the covering up of the attempt. Even the Klingons figured out it was easier to just kill people and say, “He sucked and I have some better ideas” than to try and write plots for a CSI show. Evil for the sake of evil just isn’t a good system of governing.
I bring all this up because during my time playing the totally evil elves, I actually thought to myself, “this seems a little too evil for me.” I know that these naughty elves, as I like to call them, are supposed to be hedonistic, selfish, jerks. And, at some level I can barely make out the semblance of some desire to reclaim their homeland. I think those can go a long way for motivation as a person playing as a dark elf.
One of Facebook’s “features” are these applications and games that people can play. And many of them are based on how many people you can get to join them with you. Now, I am by no means a security freak, but I don’t know who wrote these things and I am not sure what kind of information I’m giving to these applications when I accept the invitations I get. I only use one non-Facebook applications, and that’s for WordPress, and I checked it out and looked at it for a few days before I decided to use it.
The people sending me the applications are my friends and family. I am very happy that they are thinking of me and including me in their Facebooking (is that a verb yet?). But, when it comes to those applications, I’m just not sure I trust them, or want them on my Facebook account.
So, no offense to those of you sending me these invites. I really appreciate the sentiment, but do not be offended if I am not joining the Zombies army or something.
I pre-ordered Warhammer Online. This act of signing up in advance to purchase the game entitled me to a “Preview Weekend”, “Open Beta”, and a “Head Start”. I think there’s also some trinkets in the game, but I don’t care much about those gimmicks.
If there’s one thing being a guild leader has taught me, it’s that doing your best will be rewarded by the constant reminder that everyone else cares more than you and does less than you. So don’t bother.
It wasn’t Age of Conan, was it? Puzzle Pirates didn’t kill it. How about Dungeons & Dragons Online? Nope. Guild Wars? Nothing is going to “kill” WoW. I hate to break it to the WAR fans, but WAR won’t kill WoW. It’s not a reflection on WAR at all. It’s a reflection on the mediocrity of the WoW players and the “jack of all trades” game that is WoW.
It’s often the case that you don’t realize what you had until it’s gone. I look back at my time playing Planetside as such an example.
We constructed a guild specifically to play World of Warcraft in a reasonable way
That’s a quote from today’s Penny Arcade. I think that’s the problem with World of Warcraft. Guilds are not there to help you enjoy the game, they are there as a tool to help you try and play the game reasonably.
And that is why World of Warcraft has such a socially gut-wrenching guild problem.
I don’t really like social networking sites. I used Orkut for a little while and I didn’t really “get it”. I saw the mess that was MySpace. Orkut ended up being taken over by Brazilian drug lords or something.
I am on LinkedIn, though. And it seems low-key and very simple. No one trying to bug you all the time. Every so often, I meet someone on there I work with and I link to them. I think the total business design of the site keeps the annoyances to a minimum. It’s all professional.
I went to a friends 50th birthday this past weekend, and I found out that lots of my old friends are using Facebook to keep in touch. I suppose that I’m not a very sentimental person in some respects, but these are people I grew up with and I enjoyed seeing them again. So, I guess I’m on Facebook now.
For better or worse.