{"id":256,"date":"2011-01-20T23:14:13","date_gmt":"2011-01-21T04:14:13","guid":{"rendered":"https:\/\/orderoferis.com\/?p=256"},"modified":"2011-01-20T23:14:13","modified_gmt":"2011-01-21T04:14:13","slug":"cute-little-mice","status":"publish","type":"post","link":"https:\/\/orderoferis.com\/?p=256","title":{"rendered":"Cute little mice?"},"content":{"rendered":"<p>Most of my time running RPGs has been of the variety that has the game master driving the players through scenes and settings. Many of the adventures I have run that were pre-made tended to be giant scripted set pieces that the players would be pushed and pulled through. Not unlike meat through a meat grinder. And, there is nothing\u00a0inherently\u00a0wrong with this method of playing and running games. A good game master can make that\u00a0roller coaster\u00a0feel like a wild ride. But, many times I feel like my roller coaster is more like the tea cup ride at Disney World. Not that I&#8217;ve had to wake up players for their turns to act (yet).<\/p>\n<p>I read about Mouse Guard and I was gifted a copy by some friends. It&#8217;s a very different sort of RPG than anything I have played or run before. It places an emphasis on players taking ownership of their characters and what they will do in the world in a way that is very different than other games. It&#8217;s not that I think other RPGs are incapable of having these qualities, but they aren&#8217;t emphasized like they are in Mouse Guard. \u00a0The concepts of turning a team mission into personal goals, and being rewarded for completing them is a nice way to hand over the reigns of what&#8217;s going to get done to the players. I also really enjoyed the methods of conflict resolution that\u00a0elegantly\u00a0tiptoe around failure with more\u00a0obstacles\u00a0and success at a cost. All things I enjoy enough to try and fold back into my 4e games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most of my time running RPGs has been of the variety that has the game master driving the players through scenes and settings. Many of the adventures I have run that were pre-made tended to be giant scripted set pieces that the players would be pushed and pulled through. Not unlike meat through a meat &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/orderoferis.com\/?p=256\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Cute little mice?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[16,6,1],"tags":[],"class_list":["post-256","post","type-post","status-publish","format-standard","hentry","category-mouse-guard","category-rpg","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/orderoferis.com\/index.php?rest_route=\/wp\/v2\/posts\/256","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/orderoferis.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/orderoferis.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/orderoferis.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/orderoferis.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=256"}],"version-history":[{"count":0,"href":"https:\/\/orderoferis.com\/index.php?rest_route=\/wp\/v2\/posts\/256\/revisions"}],"wp:attachment":[{"href":"https:\/\/orderoferis.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=256"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/orderoferis.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=256"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/orderoferis.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=256"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}